{"answers":{"affected":"","exploited":"It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-19044 exists.","fix":"No fix has been published for CVE-2026-19044 yet. Limit exposure of the affected software until one is available.","what":"CVE-2026-19044 is a medium-severity command injection vulnerability in LeeSinLiang godot-mcp, published on 6 Aug 2026. It can only be exploited from the same machine or local network, with no action from the victim."},"fix_prompt":"Check this codebase for CVE-2026-19044 and fix it if it is affected.\n\nWhat it is: CVE-2026-19044 is a medium-severity command injection vulnerability in LeeSinLiang godot-mcp, published on 6 Aug 2026. It can only be exploited from the same machine or local network, with no action from the victim.\nExploitation: It is not confirmed as exploited in the wild, but public exploit code for CVE-2026-19044 exists.\n\nAffected product: LeeSinLiang godot-mcp. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2026-19044/ (Markdown: https://insights.sbomify.com/CVE-2026-19044/index.md)","id":"CVE-2026-19044","markdown":"https://insights.sbomify.com/CVE-2026-19044/index.md","name":"CVE-2026-19044","record":{"aliases":["GHSA-rjcp-8q3w-gjhq"],"analysis":{"component_type":"developer_tool","fix_type":"no_fix_stated","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Godot MCP tool","requires_auth":"low_privilege","summary":"Local attackers can execute arbitrary commands via the projectPath argument in the godot-mcp tool's create_scene/add_node function.","user_interaction":"not_required","vuln_class":"command_injection"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"VulDB","cpe":[],"cvss":{"score":4.8,"severity":"medium","source":"cna","vector":"CVSS:4.0/AV:L/AC:L/AT:N/PR:L/UI:N/VC:L/VI:L/VA:L/SC:N/SI:N/SA:N/E:P","version":"4.0"},"cwes":[{"id":"CWE-77","name":"Improper Neutralization of Special Elements used in a Command"},{"id":"CWE-74","name":"Improper Neutralization of Special Elements in Output Used by a Downstream Component"}],"description":"A flaw has been found in LeeSinLiang godot-mcp 0.1.0. Affected by this vulnerability is the function executeOperation of the file src/index.ts of the component create_scene/add_node. This manipulation of the argument projectPath causes command injection. The attack needs to be launched locally. The project was informed of the problem early through an issue report but has not responded yet.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"weaponised"},"has_fix":null,"headline":"LeeSinLiang godot-mcp create_scene/add_node index.ts executeOperation command injection","id":"CVE-2026-19044","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"command_injection","year":"2026"},"n_packages":0,"n_references":6,"next":{"headline":"NocteDefensor LudusMCP get_credential_from_user secretDialog.ts SecretDialog.showSecretDialog command injection","id":"CVE-2026-19045"},"packages":[],"prev":{"headline":"Authorization Bypass Critical POS Management Functions in Menulux Software's Menulux Portal","id":"CVE-2026-19043"},"products":["godot-mcp"],"published":"2026-08-06","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":"no","exploitation":"poc","technical_impact":"partial"},"state":"PUBLISHED","updated":"2026-08-06","vendors":["LeeSinLiang"]},"summary":"Local attackers can execute arbitrary commands via the projectPath argument in the godot-mcp tool's create_scene/add_node function.","url":"https://insights.sbomify.com/CVE-2026-19044/"}