CVE-2026-21734 GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation

High 7.7 Published Updated

A malicious web page can trigger an out-of-bounds write in the GPU shader compiler, potentially leading to code execution or privilege escalation on affected devices.

Exploited in the wild
Not known
Login needed
Not needed
Attackable
Local or same network only
Victim action needed
Not needed
Fix
Available

What is CVE-2026-21734?

CVE-2026-21734 is a high-severity memory corruption vulnerability in Imagination Technologies Graphics DDK, published on 26 Jun 2026. It can only be exploited from the same machine or local network, with no action from the victim.

Official description

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device.

An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.

Weakness: CWE-823

Which versions are affected by CVE-2026-21734?

It affects 1 product.

Products include Imaginationtech Ddk.

How do I fix CVE-2026-21734?

Apply the vendor's patch.

Upgrade to the fixed version. Memory-safe languages, compiler hardening and fuzzing prevent most new cases. More about Memory corruption.

Is CVE-2026-21734 being exploited?

There is no known exploitation of CVE-2026-21734 in the wild and no public exploit code.

Sources

Also known as A-473852583, ASB-A-473852583, GHSA-c5qr-j92g-m289.

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