CVE-2026-25546 Godot MCP is vulnerable to Command Injection via unsanitized projectPath
- Exploited in the wild
- Not known
- Fix
- Available
What is CVE-2026-25546?
CVE-2026-25546 is a high-severity vulnerability in Coding-Solo godot-mcp, published on 4 Feb 2026.
Official description
Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.
Weakness: CWE-78
Which versions are affected by CVE-2026-25546?
2 open source packages ship an affected version, including @coding-solo/godot-mcp. It affects 1 product.
| Package | Affected | Fixed in |
|---|---|---|
@coding-solo/godot-mcp npm | All versions | 0.1.1 |
@coding-solo/godot-mcp npm | All versions | 0.1.1 |
Products include Coding-Solo Godot Mcp.
How do I fix CVE-2026-25546?
Upgrade @coding-solo/godot-mcp to 0.1.1 or later.
Is CVE-2026-25546 being exploited?
There is no known exploitation of CVE-2026-25546 in the wild and no public exploit code.
Public exploit code: 1 proofs of concept on GitHub.
Sources
Also known as GHSA-8jx2-rhfh-q928.