# CVE-2026-7167: Multiple vulnerabilities in the Assassin game by Gaudire

> Attackers can create fraudulent accounts using fake emails due to missing validation, enabling spam and system abuse in the Assassin game.

- **Severity:** Medium 6.9 (`CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:L/VA:L/SC:N/SI:N/SA:N`)
- **Exploited in the wild:** Not known
- **Login needed:** Not needed
- **Attackable:** Over the internet
- **Victim action needed:** Not needed
- **Fix available:** No
- **Published:** 22 Jun 2026
- **Updated:** 22 Jun 2026
- **Also known as:** GHSA-63h5-48q5-g43w

## What is CVE-2026-7167?

CVE-2026-7167 is a medium-severity vulnerability in Gaudire Assassin game, published on 22 Jun 2026. An attacker can exploit it over the internet without logging in, with no action from the victim.

### Official description

The vulnerability arises when the system fails to properly validate the 'email' field during the authentication process, allowing unverified or fake email addresses to be accepted. This lack of validation enables the creation of user accounts with fake email addresses, facilitating the mass creation of fraudulent accounts. Successful exploitation of this vulnerability could allow an authenticated attacker to carry out various attacks, such as mass spam distribution, system abuse, or bypassing user controls, thereby compromising the security and integrity of the system.

Weakness: CWE-200 (Exposure of Sensitive Information to an Unauthorized Actor)

## Which versions are affected by CVE-2026-7167?


## How do I fix CVE-2026-7167?

No fix has been published for CVE-2026-7167 yet. Limit exposure of the affected software until one is available.

## Is CVE-2026-7167 being exploited?

There is no known exploitation of CVE-2026-7167 in the wild and no public exploit code.

## Fix prompt for AI coding agents

```text
Check this codebase for CVE-2026-7167 and fix it if it is affected.

What it is: CVE-2026-7167 is a medium-severity vulnerability in Gaudire Assassin game, published on 22 Jun 2026. An attacker can exploit it over the internet without logging in, with no action from the victim.
Exploitation: There is no known exploitation of CVE-2026-7167 in the wild and no public exploit code.

Affected product: Gaudire Assassin game. No package-level version data is available, so check the vendor advisory linked from the reference page.

Task:
1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.
2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.
3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.
4. Run the tests and summarise what changed and why.
5. If nothing in the project is affected, say so and change nothing.

Reference: https://insights.sbomify.com/CVE-2026-7167/ (Markdown: https://insights.sbomify.com/CVE-2026-7167/index.md)
```

## Sources

- CVE record: https://www.cve.org/CVERecord?id=CVE-2026-7167
- NVD: https://nvd.nist.gov/vuln/detail/CVE-2026-7167
- OSV: https://osv.dev/vulnerability/CVE-2026-7167

---
From sbomify Insights: https://insights.sbomify.com/CVE-2026-7167/
Summaries are generated and may contain mistakes; the official description above is the record.
