{"answers":{"affected":"","exploited":"There is no known exploitation of CVE-2026-82079 in the wild and no public exploit code.","fix":"No fix has been published for CVE-2026-82079 yet. Limit exposure of the affected software until one is available.","what":"CVE-2026-82079 is a high-severity memory corruption vulnerability in Nintendo Switch, published on 10 Sep 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link."},"fix_prompt":"Check this codebase for CVE-2026-82079 and fix it if it is affected.\n\nWhat it is: CVE-2026-82079 is a high-severity memory corruption vulnerability in Nintendo Switch, published on 10 Sep 2026. It can only be exploited from the same machine or local network, and only if a user opens a file or follows a link.\nExploitation: There is no known exploitation of CVE-2026-82079 in the wild and no public exploit code.\n\nAffected product: Nintendo Switch. No package-level version data is available, so check the vendor advisory linked from the reference page.\n\nTask:\n1. Search the dependency manifests and lockfiles (for example package.json, package-lock.json, requirements.txt, poetry.lock, uv.lock, pom.xml, build.gradle, go.mod, Cargo.lock, Gemfile.lock) and any Dockerfiles for the affected packages, including transitive dependencies.\n2. If an affected version is in use, upgrade it to the fixed version for its release line with the project's package manager, so the lockfile is regenerated. Prefer the smallest upgrade that fixes it.\n3. If there is no fix, or the upgrade would break the build, do not guess: explain the risk and the safest workaround instead.\n4. Run the tests and summarise what changed and why.\n5. If nothing in the project is affected, say so and change nothing.\n\nReference: https://insights.sbomify.com/CVE-2026-82079/ (Markdown: https://insights.sbomify.com/CVE-2026-82079/index.md)","id":"CVE-2026-82079","markdown":"https://insights.sbomify.com/CVE-2026-82079/index.md","name":"CVE-2026-82079","record":{"aliases":["GHSA-ccj4-6gq7-582f"],"analysis":{"component_type":"operating_system","fix_type":"upgrade","impacts":["code_execution"],"network_reachable":"adjacent_or_local","non_default_config":false,"product_category":"Nintendo Switch OS","requires_auth":"none","summary":"A stack-based buffer overflow in Nintendo Switch local wireless networking allows remote attackers within range to execute arbitrary code via crafted traffic.","user_interaction":"required","vuln_class":"memory_corruption"},"analysis_generated_by":"qwen3.8-flash-next","assigner":"Nintendo","cpe":[],"cvss":{"score":7,"severity":"high","source":"cna","vector":"CVSS:4.0/AV:A/AC:L/AT:N/PR:N/UI:P/VC:L/VI:H/VA:L/SC:N/SI:N/SA:N","version":"4.0"},"cwes":[{"id":"CWE-121","name":"Stack-based Buffer Overflow"}],"description":"A stack-based buffer overflow vulnerability in the Nintendo Switch local wireless networking functionality may allow an attacker within wireless range to execute arbitrary code using return-oriented programming (ROP) through crafted network traffic.\nThis issue affects Nintendo Switch: before 23.0.0.","ecosystems":[],"exploits":{"exploitdb":0,"first_seen":null,"github_poc":0,"max_poc_stars":null,"metasploit":0,"nuclei":0,"refs":[],"tier":"none_known"},"has_fix":null,"headline":"Potential Leakage of Nintendo Switch System Information Through a Proximity-Based Remote Attack","id":"CVE-2026-82079","indexable":true,"kev":null,"kind":"cve","links":{"ecosystem":null,"product":null,"products":[],"type":"memory_corruption","year":"2026"},"n_packages":0,"n_references":1,"next":{"headline":"Server-side request forgery in wallabag","id":"CVE-2026-82081"},"packages":[],"prev":{"headline":"PaperCut NG/MF Unsafe Reflection","id":"CVE-2026-82078"},"products":["Nintendo Switch"],"published":"2026-09-10","related":[],"sources":[{"class":"attribution","licence":"CVE Terms of Use (MITRE)","name":"CVE List","prefix":"CVE"},{"class":"attribution","licence":"CWE Terms of Use","name":"CWE (MITRE)"},{"class":"attribution","licence":"FIRST CVSS licence","name":"CVSS (FIRST)"}],"ssvc":{"automatable":"no","exploitation":"none","technical_impact":"total"},"state":"PUBLISHED","updated":"2026-09-11","vendors":["Nintendo"]},"summary":"A stack-based buffer overflow in Nintendo Switch local wireless networking allows remote attackers within range to execute arbitrary code via crafted traffic.","url":"https://insights.sbomify.com/CVE-2026-82079/"}